Jump to content

Search the Community

Showing results for tags 'cod'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Forum Introduction & Feedback
    • Site Announcements, Rules & New Member Intros
    • TechInferno Forum Feedback
  • Tech News & Reviews
    • News & Reviews
  • Notebook Discussion
    • General Notebook Discussions
    • Notebook OEM Subforums
    • What Notebook Best Fits My Needs?
    • Legacy Articles
  • Desktop & General Hardware
    • General Desktops Discussion
    • Desktop Hardware
    • Overclocking, Cooling & Build Logs
  • Software, Networking & Gaming
    • PC & Console Gaming
    • Video Driver Releases & Discussion
    • Networking
    • General Software Discussion
  • Everything Else
    • Off Topic
  • Legacy Section (Not Actively Supported)
    • DIY e-GPU Projects


  • SVL7 & Klem VBIOS Mods
    • AMD
    • Alienware M11x R3
    • Alienware M14x R2
    • Alienware M17x R4
    • Alienware M18x R1
    • Alienware M18x R2
    • Kepler VBIOS
    • Lenovo Y400-Y500
    • Lenovo Y410p-Y510p
    • Lenovo Y580-Y480
    • Legacy BIOS/VBIOS
    • Maxwell VBIOS
    • Sony Vaio SVS13 / SVS15 series
    • Clevo
  • Utilities

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start






Website URL







Found 2 results

  1. Hey guys, recently came upon something that I thought I would share for others out there with the same issue.... Basically, I've had my eGPU setup for months and most of the games I play have been working perfectly (DX11, 1080p, 60+ fps). Some of these games include WoW, Bad Company 2, and other fairly recent titles. However, some older games have not worked properly this whole time. Those included CoD2/4/5 in particular. Even on 1600x900, no AA, etc I was struggling to maintain a stable 20+ FPS which confused me because they are less demanding than the other games that ran perfectly fine at max settings. Anyway, I seem to have finally tracked down the problem and it seems to be limited to the Call of Duty games I listed running off an eGPU setup. To investigate this problem, I went into the Nvidia control panel and noticed the Physx configuration was set to auto select, with my Core i5 and 650Ti both visible. I manually set it to the 650Ti and viola! All my CoD games running perfectly maxed out @ 1080p! I figured autoselect was the better option thinking the software would choose which option is better in terms of performance but it seems you will get better performance overall if you manually specify to only use the eGPU for Physx. My $0.02.
  2. So, CoD MW3 got just released a couple of days ago, did some of you guys get it as well or am I the only one here who likes this game? I haven't played it that much yet, but from what I've seen so far I really like it, fantastic game! Course it's very similar to MW2 and one can say that it gets repetitive, I however really enjoy such fast paced games (the multiplayer mode) and from what I've seen the campaign is worth the couple of hours. There's also a nice co-op mode, which lets you play some missions or survival mode, which I think is a lot of fun. That's even the part of the game I played most so far. Anyway, in you plan to get the game (or already have it), you should make sure to set it up properly, especially the video settings. Here some tips: In the video settings, choose "Windowed (No Border)" for Display Mode, this will allow you to quickly swap between windows with alt+tab without the usual issues. Then probably the most important setting: Go to "Advanced video settings" and change "Image Quality" to "Native" This is the only way to make the game run at your native resolution, otherwise it gets upscaled from 720p. The difference is obviously huge. For the rest of the settings it depends on the hardware, but if you have a high-end mobile GPU you can easily max it out. If you want even more tweaks go to the config file of the game, it allows you to do some more tweaking. E.g. you can up the anisotropic filtering to 16x or raise to AA to 8x, which otherwise isn't possible. [FONT=arial]seta r_texFilterAnisoMax "16"[/FONT][FONT=arial]seta r_texFilterAnisoMin "16"[/FONT] [FONT=arial]seta r_aaSamples "8"[/FONT] [FONT=arial]seta r_ssao "2_High"[/FONT] Or if you want to have more (or less) corpses laying around, just modify these entries (can cause quite some GPU load): [FONT=arial]seta ragdoll_max_simulating "32" [/FONT][FONT=arial]seta ai_corpseCount "32"[/FONT] Also these can come in handy, it enables the flash warning, and the grenade warning when you're looking trough a scope: [SIZE=2][FONT=arial]cg_hudGrenadeIconInScope "1" [/FONT][/SIZE][FONT=arial]cg_hudGrenadeIconEnabledFlash "1"[/FONT] Edit: Completely forgot... if you have a dual GPU system, make sure to change the "MultiGPU" setting in the config file to "1". This will apparently also remove the fps cap. Though I'm not even sure whether there's already a CF profile for MW3... no idea about Nvidia either. I'll let you know in case I find some more handy tweaks. Edit 2: It might be useful to make the config file "read-only", to prevent the game from automatically changing back some settings, even though I didn't have any issues so far.
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.