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aiv

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Posts posted by aiv

  1. I've tried to setup a new "MSI GTX 970 GAMING 4G". The installation seems to be ok:

    installer: Package name is NVIDIA Web Driver 346.03.05f01
    installer: Installing at base path /
    installer: The install was successful.
    installer: The install requires restarting now.
    Checking IOPCITunnelCompatible keys...
    
    Missing IOPCITunnelCompatible keys.
    IOPCITunnelCompatible mods done.
    Add: ":IOKitPersonalities:AppleGraphicsDevicePolicy:ConfigMap:Mac-42FD25EABCABB274" Entry Already Exists
    Board-id added.
    All ready. Please restart the Mac.

    -clpeak went wrong:

    $ sudo ./automate-eGPU.sh -clpeak
    Downloading cl.hpp
    
      % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                     Dload  Upload   Total   Spent    Left  Speed
      0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0Warning: Failed to create the file 
    Warning: /System/Library/Frameworks/OpenCL.framework/Headers/cl.hpp: No such 
    Warning: file or directory
    curl: (23) Failed writing body (0 != 16384)
    -- Setting build type to Release
    -- Selected OpenCL includes from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/System/Library/Frameworks/OpenCL.framework
    -- Selected OpenCL lib /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/System/Library/Frameworks/OpenCL.framework
    -- Configuring done
    -- Generating done
    -- Build files have been written to: /Library/Application Support/Automate-eGPU/clpeak
    [  8%] Building CXX object CMakeFiles/clpeak.dir/src/common.cpp.o
    In file included from /tmp/clpeak-master/src/common.cpp:1:
    /tmp/clpeak-master/src/include/common.h:5:14: fatal error: 'OpenCL/cl.hpp' file not found
        #include <OpenCL/cl.hpp>
                 ^
    1 error generated.
    make[2]: *** [CMakeFiles/clpeak.dir/src/common.cpp.o] Error 1
    make[1]: *** [CMakeFiles/clpeak.dir/all] Error 2
    make: *** [all] Error 2
    ./automate-eGPU.sh: line 1053: /Library/Application Support/Automate-eGPU/clpeak/clpeak: No such file or directory

    and when I try to render in Blender I get this:

    $ ./blender.app/Contents/MacOS/blender 
    ndof: 3Dx driver not found
    Read new prefs: /Users/aivlap/Library/Application Support/Blender/2.76/config/userpref.blend
    found bundled python: /Users/aivlap/Downloads/blender-2.76b-OSX_10.6-x86_64/blender.app/Contents/MacOS/../Resources/2.76/python
    Device init success
    Compiling OpenCL kernel ...
    Build flags: 
    OpenCL error (GeForce GTX 970): [CL_DEVICE_NOT_AVAILABLE] : OpenCL Error : Error: Build Program driver returned (10007)
    OpenCL error (GeForce GTX 970): OpenCL Warning : clBuildProgram failed: could not build program for 0x1022700 (GeForce GTX 970) (err:-2)
    OpenCL error (GeForce GTX 970): [CL_BUILD_ERROR] : OpenCL Build Error : Compiler build log:
    Error getting function data from server
    
    OpenCL kernel build output:
    Error getting function data from server
    OpenCL build failed: errors in console

    Please help

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