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rahvin

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Posts posted by rahvin

  1. Fortunately there are developers out there that are passionateabout developing games in the PC; the upcoming Star Citizen’s project leadbeing a prime example. I’d have to suggest that this passion is derived fromthat fact that you can do more with PC’s. Yes, optimisation is a pain when youhave such a wide scope and range of hardware to accommodate, however as easy asconsoles are to work with, they are inherently limiting. The result is the mass production of pulp games for consoles, and conversely the changing payment systems for PC gaming as developers try and take the fiscal risk out of production and get a few more dollars back for the added effort.

    Certainly Star Citizen has demonstrated that PC gamers are prepared to embrace dramtically diffrent payment systems to ensure that quality gamers are produced.

  2. I've also seen some huge fps and detail boosts running optimisation for specific games thro Nvidia GeForce expereince. I should note that I'd already done plently of DYI optimisation on those games; I'll be damned if I can figure out how they get those games running so well at such high detail, when all my tinkering was basically trading off quality for fps. However it's done, the results seem good, and if you run an Nvidia I can only recommend it.

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