Jump to content

Y500 SLI Overclock Thread


Recommended Posts

Y500 650M Overclock Thread

I can not find any of my 3dmark keys... EVGA deleted them I guess. So I am using Valley from Uni Engine.

I so far have a stable clock at

969mhz Core

2500mhz Mem

Score on Extreme HD 1046


Stays around 70c. Increased playability of games a whole hec of a lot. But I have noticed small artifacts so I may either see if its throttling down, or if it just happens to be to high a mem clock maybe lower the cor to 950 and keep mem up. Let me know all your experiences!

I did this with Afterburner, and of course unlocked bios. Nothing special though. No CP changes, or driver tweaks. I used to be much in to benchmarking but now I look at it this way, my car may go 150 but really where can I use it at that speeds?! So playability is where I am at on this project.

I will update this accordingly, I may get a cooler, put IC Diamond compound on the parts, and ThrottleStop it. These cards can run good around 70-75c without much problems. Update your findings here as well!

Link to comment
Share on other sites

Highest Stable CORE 1109mhz MEM 2400mhz

Unigine Valley Benchmark 1.0

FPS: 26.1
Score: 1093
Min FPS: 7.5
Max FPS: 48.9

Platform: Windows 7 (build 7601, Service Pack 1) 64bit
CPU model: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz (2394MHz) x4
GPU model: NVIDIA GeForce GT 650M (2048MB) x2

Render: Direct3D11
Mode: 1920x1080 8xAA fullscreen
Preset Extreme HD

I am highly satisfied with these numbers (no throttlestop). It does "hiccup" some, but out side of benchmarking it doesnt, With throttle on, I gain .3 fps.... highly illogical. However I will be tweaking things to lower the temps a bit.
Link to comment
Share on other sites

Haven't had a chance to unlock the bios so I can only get to 925mhz core clock and 2854mhz memory clock. Any higher on memory and it starts causing issues. I figure once I can up the core clock higher I will have to lower the memory clock to avoid issues. I'll let you know once I get the bios flashed.

Link to comment
Share on other sites

  • 2 years later...
21 hours ago, Enferlain said:

Do you have some info on any performance gains in actual games?


650M SLI stock - 790 MHz core @ 1V, 1000 MHz memory

650M SLI OC - 1150 MHz core @ 1.05V, 1125 MHz memory


Sleeping Dogs: Definitive Edition

42.2 FPS stock vs. 57.4 FPS OC (+36%)

sdhdship_2016_08_05_1m0s56.png sdhdship_2016_08_05_1n0snt.png


Metro 2033 Redux

39.74 FPS stock vs. 52.88 FPS OC (+33%)

2033redux_stockgxsi6.png 2033redux_ocsrs8u.png


Metro: Last Light Redux

40.21 FPS stock vs. 53.14 FPS OC (+32%)

llredux_stocku1sjv.png llredux_oc6ysq2.png

Edited by octiceps
Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.