Jump to content

Search the Community

Showing results for tags 'game ready'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forum Introduction & Feedback
    • Site Announcements, Rules & New Member Intros
    • TechInferno Forum Feedback
  • Tech News & Reviews
    • News & Reviews
  • Notebook Discussion
    • General Notebook Discussions
    • Notebook OEM Subforums
    • What Notebook Best Fits My Needs?
    • Legacy Articles
  • Desktop & General Hardware
    • General Desktops Discussion
    • Desktop Hardware
    • Overclocking, Cooling & Build Logs
  • Software, Networking & Gaming
    • PC & Console Gaming
    • Video Driver Releases & Discussion
    • Networking
    • General Software Discussion
  • Everything Else
    • Off Topic
  • Legacy Section (Not Actively Supported)
    • DIY e-GPU Projects

Categories

  • SVL7 & Klem VBIOS Mods
    • AMD
    • Alienware M11x R3
    • Alienware M14x R2
    • Alienware M17x R4
    • Alienware M18x R1
    • Alienware M18x R2
    • Kepler VBIOS
    • Lenovo Y400-Y500
    • Lenovo Y410p-Y510p
    • Lenovo Y580-Y480
    • Legacy BIOS/VBIOS
    • Maxwell VBIOS
    • Sony Vaio SVS13 / SVS15 series
  • BAKED BIOS Mods
    • Clevo
  • Utilities

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Steam


AIM


MSN


Website URL


Yahoo


Jabber


Skype


Location


Interests


Occupation

Found 4 results

  1. Following the release of NVIDIAs new 436.02 driver which I mentioned in an earlier article here, I've decided to make a quick and dirty video showing off NVIDIAs new Sharpen filter which is part of their Game Filter feature. It works with the most popular APIs including DX 9, 11, 12 and Vulkan and can be set on a per-game basis with granular settings of 0-100 unlike AMDs RIS which is limited to Navi and lacks DX 11 support. View full article
  2. Following the release of NVIDIAs new 436.02 driver which I mentioned in an earlier article here, I've decided to make a quick and dirty video showing off NVIDIAs new Sharpen filter which is part of their Game Filter feature. It works with the most popular APIs including DX 9, 11, 12 and Vulkan and can be set on a per-game basis with granular settings of 0-100 unlike AMDs RIS which is limited to Navi and lacks DX 11 support. View full article
  3. Well that didn't take long for NVIDIA to respond to Navi. The new 436.02 Game Ready Driver adds the following features: Game Ready Provides increased performance and the optimal gaming experience for Apex Legends, Battlefield V, Forza Horizon 4, Strange Brigade, and World War Z Gaming Technology Adds Beta support for GPU Integer Scaling Adds Beta support for Ultra-Low Latency Mode Adds support for new Freestyle Sharpen Filter Adds support for new G-SYNC compatible monitors Driver release notes: https://us.download.nvidia.com/Windows/436.02/436.02-win10-win8-win7-release-notes.pdf This isn't the old max pre-rendered frames setting, its supposedly a new improved algorithm that matches AMDs anti-lag feature for Navi. Next up is support for integer scaling which Intel recently announced but it seems NVIDIA beat everyone to the punch. Unfortunately, this is only for Turing for now: Additionally NVIDIA has created a new filter for FreeStyle simply called "Sharpen" which improves performance and visual clarity that is supposed to be on par with RSI but with much broader support and granular adjustment. According to Eurogamer, "They also point out that the amount of sharpening can be adjusted from 0 to 100 per cent, applied on a per-game basis and works with games across all major graphics APIs: DX9, DX11, DX12 and Vulkan". Finally, the driver brings with it some game performance improvement, including very popular titles like Apex Legends which sees up to 23% boost at 1080p: Overall a pretty solid release, it had some issues earlier when it was released with GeForce Experience being force installed but it should be remedied by now. View full article
  4. J95

    GeForce 361.91 WHQL

    Game Ready Learn more about how to get the optimal experience for ARMA 3, Street Fighter V, Monster Hunter Online, and HITMAN (Beta). Added or updated the following SLI profiles: • Assassin's Creed Syndicate - SLI profile changed (with driver code as well) to make the application scale better • Bless - SLI set to SLI-Single • Need for Speed - profile EXEs updated to support trial version of the game • Plants vs Zombies Garden Warfare 2 - SLI profile added • XCOM 2 - SLI profile added (including necessary code change) 3D Vision Profiles • No 3D Vision profiles were added with this release. Windows 10 Fixed Issues • TDR on Illustrator CC 2015 with drivers post Release 353. [1726408] • [361.75] Enabling NVIDIA Surround after a driver clean install causes NVIDIA Control Panel to crash. [1724062] • Windows 10 Open Devices and Printers ejects NVIDIA GPU. [1720849] • Adobe Illustrator CC 2015 intermittently crashes on exit with NVIDIA drivers post Release 353. [1711214] • [SLI, Assassin's Creed: Syndicate] Need SLI profile. [1666227] Windows 8.1/Windows 8/Windows 7 fixed issues • [Quadro K5200, Quadro M4000] Poor performance observed with Dassault Catia V5 R20, R21, R22. [200170447] • [361.75] Enabling NVIDIA Surround after a driver clean install causes NVIDIA Control Panel to crash. [1724062] • [SLI] Tom Clancy's Rainbow Six: Siege shows corruption when Alt+Tab used in fullscreen mode. [1724562] • [SLI, Assassin's Creed: Syndicate] Need SLI profile. [1666227] Software Modules • NView - version 147.00 • HD Audio Driver - version 1.3.34.4 • NVIDIA PhysX System Software - version 9.15.0428 • GeForce Experience - version 2.9.1.35 • CUDA - version 8.0 Windows 10 64-bit 32-bit Windows 7 & 8.1 64-bit 32-bit
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.