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Y500 SLI Overclock Thread


bpendz

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Y500 650M Overclock Thread

I can not find any of my 3dmark keys... EVGA deleted them I guess. So I am using Valley from Uni Engine.

I so far have a stable clock at

969mhz Core

2500mhz Mem

Score on Extreme HD 1046

Lgxu0jG.jpg

Stays around 70c. Increased playability of games a whole hec of a lot. But I have noticed small artifacts so I may either see if its throttling down, or if it just happens to be to high a mem clock maybe lower the cor to 950 and keep mem up. Let me know all your experiences!

I did this with Afterburner, and of course unlocked bios. Nothing special though. No CP changes, or driver tweaks. I used to be much in to benchmarking but now I look at it this way, my car may go 150 but really where can I use it at that speeds?! So playability is where I am at on this project.

I will update this accordingly, I may get a cooler, put IC Diamond compound on the parts, and ThrottleStop it. These cards can run good around 70-75c without much problems. Update your findings here as well!

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Highest Stable CORE 1109mhz MEM 2400mhz

Unigine Valley Benchmark 1.0

FPS: 26.1
Score: 1093
Min FPS: 7.5
Max FPS: 48.9
System

Platform: Windows 7 (build 7601, Service Pack 1) 64bit
CPU model: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz (2394MHz) x4
GPU model: NVIDIA GeForce GT 650M 9.18.13.2723 (2048MB) x2
Settings

Render: Direct3D11
Mode: 1920x1080 8xAA fullscreen
Preset Extreme HD


I am highly satisfied with these numbers (no throttlestop). It does "hiccup" some, but out side of benchmarking it doesnt, With throttle on, I gain .3 fps.... highly illogical. However I will be tweaking things to lower the temps a bit.
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Haven't had a chance to unlock the bios so I can only get to 925mhz core clock and 2854mhz memory clock. Any higher on memory and it starts causing issues. I figure once I can up the core clock higher I will have to lower the memory clock to avoid issues. I'll let you know once I get the bios flashed.

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  • 2 years later...
21 hours ago, Enferlain said:

Do you have some info on any performance gains in actual games?

 

650M SLI stock - 790 MHz core @ 1V, 1000 MHz memory

650M SLI OC - 1150 MHz core @ 1.05V, 1125 MHz memory

 

Sleeping Dogs: Definitive Edition

42.2 FPS stock vs. 57.4 FPS OC (+36%)

sdhdship_2016_08_05_1m0s56.png sdhdship_2016_08_05_1n0snt.png

 

Metro 2033 Redux

39.74 FPS stock vs. 52.88 FPS OC (+33%)

2033redux_stockgxsi6.png 2033redux_ocsrs8u.png

 

Metro: Last Light Redux

40.21 FPS stock vs. 53.14 FPS OC (+32%)

llredux_stocku1sjv.png llredux_oc6ysq2.png

Edited by octiceps
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  • 1 month later...

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