Jump to content
EwinRacing Flash Series Gaming Chairs
angerthosenear

When do you use a FPS limit?

Recommended Posts

The only time I use limiters is in GTA San Andreas (or games that run way too fast otherwise) and emulators, never bothered otherwise

Share this post


Link to post
Share on other sites

Only if i can sustain a stable 60 fps - otherwise limiting makes no sense...

Share this post


Link to post
Share on other sites

I always use the inbuilt FPS limiter of RTSS in conjunction with Afterburner. Vsync off in NVCP and ingame, sometimes I notice some tearing but most of the time I'm good with it.

Leads me to the question: If FPS limiter is to be used regularly should Vsync be enabled (at NVCP "Adaptive Vsync / ingame at par with monitor's Hz) or left off? Like to hear your suggestions - Thanks in advance!

Share this post


Link to post
Share on other sites

I use vsync most of the time. Screen tearing really annoys me and vsync helps keep temps down so it's a win win for me. The only time I turn off vsync is when stress testing an OC.

Share this post


Link to post
Share on other sites

FPS limiters are good for streaming and recording games. It frees up some CPU even though FPS is GPU oriented its an overall system performance booster.

Share this post


Link to post
Share on other sites

In GW2, I use the frame limiter which has solved issues with the game crashing for me. Plus, being that i use a 60hz monitor, and I can't see the difference with a higher FPS... I don't see the point.

Share this post


Link to post
Share on other sites

If i have the option to limit I will set my fps to 240 -180 Or 120 FPS If i can sustain one of those fps amounts on this MSI-GT70 2OC laptop "even when attached to my 27" 60hz Samsung @ my parents place" or my guest pc with a BenQ 27" 60hz monitor.

I have never had tearing at those frame rate's I may be wrong but my theory behind it is doubling , Tripling or Quadrupling your fps exactly over a 60hz monitor seems to land frames more evenly.

When i use my 120Hz benQ XL2420TX "main PC" I either run 120fps or 240fps depending on What my gpu can sustain which also mean's I need to keep they GPU up to date Highend in order to do so.

I prefer Capping over Vsync as if the fps ever happens to drop under desired vsync fps then it does not cut in half or a portion to half if triple buffer is on and it works better then vsync or adaptive vsync even for not giving the user input lag.

Share this post


Link to post
Share on other sites

If there's an option to, I always limit my fps to 60. It keeps the strain on my gpu as low as possible and my laptop's display don't support an fps over 60 regardless.

Share this post


Link to post
Share on other sites

i'm using fps limit when using my laptop with out power supply or im on a cod mw 1 jump map. because the best fps to jump with is 125, but there are also jump where you have to switch your fps between 125-250-333

Share this post


Link to post
Share on other sites

I like using vsync on every game I play, my eyes bug out when the screen tears. Also, I don't want to be pushing my gpu that hard so allowing vsync to cap it at 60 is very nice. Overall I just want a stable framerate, I can't stand when fps drops from like 180 fps to 100 when there is a lot of action on screen, usually you will notice a huge fps drop. Also, our eyes can't really tell much of a difference between 60 and 180, however when you drop frames it can become noticeable.

Share this post


Link to post
Share on other sites

Mainly in games where the framerate is excessively high, to avoid screen tearing and save power.

Share this post


Link to post
Share on other sites

The only time you set a fps limiter is when you actually see tearing on your screen. There's always V-sync, but it will likely a noticeable mouse delay. As for osu, I don't you need to limit your fps on osu. I play osu with 1800 fps, and its equally the same as 300 fps.

Share this post


Link to post
Share on other sites

I cap it in most games, it does some weird stuff if I don't. I noticed League of Legends gets REALLY wonky and stuttery for some reason. Put it back to 60 and it works fine. Borderlands like to be unlimited though, and gets weird if I try to cap it. Not sure if it's a game engine thing or not.

Share this post


Link to post
Share on other sites

I always cap it at 60. There is no noticeable difference between 60 FPS and anything higher, so why strain the hardware and drain the battery?

Share this post


Link to post
Share on other sites

How are you guys caping the FPS? Is this an option in the game itself, some third party program, or in the GPU settings?

Share this post


Link to post
Share on other sites

I have 144 hertz monitor , so I rarely turn it on.

Most games on high cant exceed that. Many dont even reach 100.

Share this post


Link to post
Share on other sites

I cap mine with MSI Afterburner. At 60FPS as thats what my tv resolution is maxed at. My GTX780 Pumps out some massive frames sometimes and needs to be tamed ;)

Share this post


Link to post
Share on other sites

I use FPS Limit with GTA San Andreas Multiplayer, with a FPS limit you can run faster ... dont know why but its realy useful :)

Share this post


Link to post
Share on other sites

most screens max out at 60 FPS, more fps leads to blocks on your screen and a reduction in screen quality

Share this post


Link to post
Share on other sites
How are you guys caping the FPS? Is this an option in the game itself, some third party program, or in the GPU settings?

You can cap the fps to 60 by turning on the vsync option. it can be done on the gpu settings also most games have this option.

Share this post


Link to post
Share on other sites

As someone said earlier, turning on Vsync in many games causes sort of an input lag to appear, which is not desirable. I'm pretty sure there are options to limit the FPS without turning the Vsync on in Dxtory and MSI Afterburner.

Share this post


Link to post
Share on other sites

I've capped my framerate using a rivatuner's statistic center, there is a place in the global file where you could write max FPS and it won't go over that, pretty simple!

Share this post


Link to post
Share on other sites

I limit my FPS when I feel that the screen is not smooth. Over 60FPS, most people do not see the difference. If your system constantly keep FPS around 60. I recommend limit your FPS. It givea you more smooth screen vision.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.