Jump to content
EwinRacing Flash Series Gaming Chairs
Conker

[Desktop & Mobile] NVIDIA Geforce 296.10 WHQL

Recommended Posts

NVIDIA Geforce 296.10 WHQL:

Changelog:

This is the second WHQL-certified driver from the R295 family of drivers (versions 295.xx to 299.xx).

This driver is a recommended upgrade for all GeForce users, especially those playing the latest hot PC games like Battlefield 3, Blacklight: Retribution, Diablo III, Mass Effect 3, or The Elder Scrolls V: Skyrim and more. These drivers come packed with GeForce-exclusive performance and quality enhancements and are Microsoft WHQL-certified.

New in Release 296.10

Adds support for the new GeForce GTX 560 SE GPU.

Updates PhysX System Software to version 9.12.0213.

Boosts SLI performance in the following games:

Blacklight: Retribution – up to 1.8x performance increase

DiRT 3 – updated DX11 profile to improve menu performance

Dishonored

Dungeon Defenders

F1 2011 – improves performance with game patch 1.2

rFactor 2

Adds 3D Vision support for the following games:

Dear Esther – Rated Good

Deep Black: Reloaded – Rated 3D Vision Ready

Includes numerous bug fixes. Refer to the release notes documentation for more details.

Highlight Summary for the R295 Family of Drivers

New features and performance since R285 WHQL-certified driver

Game-changing performance boost of up to 45% in The Elder Scrolls V: Skyrim, “the fastest selling title in Steam’s history”

Up to 2x performance Mass Effect 3 with SLI technology.

GeForce-exclusive quality enhancements with ambient occlusion support for Call of Duty: Modern Warfare 3, Diablo III, and The Elder Scrolls V: Skyrim.

New 3D Vision and SLI profiles for over 50 titles.

New PhysX software for the best experience in top PhysX titles like Alice: Madness Returns and Batman: Arkham City.

Enables WHQL-certified support for NVIDIA Surround on Intel X79 SLI-certified motherboards.

Updates HD Audio to version 1.3.12.0.

Other Details

Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.

Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.

Directlinks:

Desktop Win7/Vista 64bit

Desktop Win7/Vista 32bit

Notebook Win7/Vista 64bit

Notebook Win7/Vista 32bit

NVIDIA Geforce 296.17 for Windows 8 Consumer Preview:

Desktop Win8 64bit

Desktop Win8 32bit

Notebook Win8 64bit

Notebook Win8 32bit

Edited by Conker
  • Thumbs Up 5

Share this post


Link to post
Share on other sites

Added Links for the Geforce 296.17 Driver for Windows 8 Consumer Preview.

Is this the first Win8 Driver from NVIDIA?

  • Thumbs Up 1

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Similar Content

    • By Hax
      I have tried to update nvidia drivers of my notebook ge72vr6rf apache pro. The only drivers that works are the ones provided by the msi. The problem is that they haven't updated those since 2016 and I can't play newer games. 
       
      Some say you need to mod your 1060 drivers, which I have no idea how to some says you need to update the flags in ini files. So please help me
       
      Thanks for your time.
    • By Brian
      Following the release of NVIDIAs new 436.02 driver which I mentioned in an earlier article here, I've decided to make a quick and dirty video showing off NVIDIAs new Sharpen filter which is part of their Game Filter feature. It works with the most popular APIs including DX 9, 11, 12 and Vulkan and can be set on a per-game basis with granular settings of 0-100 unlike AMDs RIS which is limited to Navi and lacks DX 11 support.
       
       

      View full article
    • By Brian
      Following the release of NVIDIAs new 436.02 driver which I mentioned in an earlier article here, I've decided to make a quick and dirty video showing off NVIDIAs new Sharpen filter which is part of their Game Filter feature. It works with the most popular APIs including DX 9, 11, 12 and Vulkan and can be set on a per-game basis with granular settings of 0-100 unlike AMDs RIS which is limited to Navi and lacks DX 11 support.
       
       
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.